![]() ![]() I’ve been following your site for a while and am a fan of the Wing Commander series. Interested potential players can help kick this off at the Phoenix Roleplaying forum or by hitting the Discuss link below. The Wing Commander community has a long history of play-by-email and forum-based role playing, and he's looking to start something up again on the web. I WANT you guys to have fighters on your desks!Ģ012.112 (April 21, 2012) Forum-Based RPG Recruiting Wingnuts Silent Hunter is an experienced role player and Wing Commander fan, but the current lineup of MUD/ MUSH-type games don't suit his time zone. Let me stress that the markups are kept to an absolute minimum, this is about showing off the work, not making money. Please let me know what you think! I love my little Rapier, I just wish I could find a cheaper way to get these to you guys. It would include insignia, squadron markings, lights, "INTAKE" & "NO STEP" markings, etc. I am also entertaining the thought of making a basic decal sheet available, based on interest. Regular model paints and glues will work fine after gently washing the model with dish soap. Keep in mind that the final product will require a bit of sanding, as the 3D printing process applies some extremely minor "terracing". ![]() The only thing missing is the scorch marks on the sides of the ships. You've got panel lines, thrusters, radiators. The Frosted Ultra Detail printing from Shapeways allows details as small as 0.003 mm to show through. There may also be some more "feline" models in the future. These models cheap as I can make them for you guys, and thank you for your support over the years! I'll be making my version of the Raptor and a new Hornet and Rapier available soon. If no bugs are reported (or there's some minor editings and suggestions which are feasible to do), then a small handful of minor additional content will be done to mark the v3.0 Gold Edition (as in final version) and I'll consider the mod as finished.Īfter a lot of design analysis and a period of prototyping, I'm very pleased to be announcing 3d prints of my WC inspired fighters!įirst up, the Rapier & Scimitar available in 1/600 scale (About 40 cm long) and 1/300 scale (About 80 cm long). Once this is complete I'll be making a v3.0 Beta Edition. They won't be directly playable, and will act in place of the original stock pirate faction. That means new structures, ships and planets for this groups. I'll be looking at the Border Worlds for this. Although these will be playable in any order I'll be trying to tailor them so that the player will get some sort of feeling they are playing a "story" style if played in order. Additional Galactic Conquest scenarios. I'll be looking over what the WC universe has to offer in the way of structures and seeing what I can put together to reflect these. ![]() Additional map based support structures. These are being added more as a means to give some eye candy than anything. Now these will probably be fairly basic as map making isn't my strong point. The reason for this is simply because the GC's rely on ground based income streams provided from ground based structures. Special structure to provide income in additional GC content. It'll be a while before there's a new release, but at least I can get back to working on the damn thing now and add in the features I had originally planned. A quick editing and retesting and the AI now moves, so the mod is back on. ![]() As it turned out, I had simply forgot to alter the amount for each planet's capture from the "60" that was assigned. I had originally all but given up trying to fix the Galactic Conquest test map that had been made as the AI refused to move its butt from its home planet and start spreading out. ![]()
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